F-106 Delta Dart
A 60s era delta-wing Medium Fighter. Its Nuclear Rocket is a Special Ability. The Special Ability slot unlocks at Level 8.
— In-game description
The F-106 Delta Dart is a medium fighter from the 1960s era. It excels in speed and its ability to send damage to opponents with its medium range missiles, and massively powerful nuclear rocket. While it can go fast and exude punishing damage, it lacks maneuverability, and is equipped with a low performing assault cannon. The F-106 Delta Dart has a long lasting afterburner, and a special higher cruising altitude where its engine becomes more efficient and provides more speed with less fuel consumption. Pilots skilled to utilize its higher cruising altitude trait, can find a look-down/shoot-down tactic can be advantageous. In a pinch it's delta wing can increase maneuverability while braking, however it depletes energy and speed quickly. It is best to avoid sustained dog fighting.
Loadout
The F-106 Delta Dart is equipped mid-range
×4 manual missile, and a short range
internal assault cannon with a wider cannon round spread. The F-106 Delta Dart is also equipped with
×4 flares.
Type | Max Damage (DPS) |
Ideal Range (km) |
Reticle Range (km) |
Spin-up Time (s) |
Spread | Overheat Time (s) |
Ammo | Armor Piercing |
---|---|---|---|---|---|---|---|---|
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154 | 0.3 | 0.8 | 1.3 | medium | 6.8 | ∞ | none |
Guidance | Range Type | Range (km) |
Quantity | Damage | Speed (km/h) |
Turn Rate (°/s) |
Lock Angle (°) |
Lock Time (s) |
---|---|---|---|---|---|---|---|---|
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Medium range | 5.0 | 4 | 85 | 4680 | 15 | 7 | 0.8 |
Type | Range (km) |
Quantity | Damage | Speed (km/h) |
Blast Radius (m) |
Rate of Fire (r/s) |
---|---|---|---|---|---|---|
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1.5 | 1 | 300 | 3312 | 40 | 4.0 |
Special Ability
The F-106 Delta Dart has a special ability called Nuclear Launch. When equipped and fired, it launches one unguided
nuclear rocket equipped with a nuclear warhead. It is tricky to aim, however the Nuclear Rocket detonates by means of a proximity fuse, so a direct hit is not required. The Nuclear Rocket is the single strongest weapon in the arsenal. When it detonates, it produces a loud explosion and blast cloud that is immediately noticeable to all pilots in the sky. The Nuclear Rocket has a charge time. It takes time for the Nuclear Rocket to be deployable. Dealing damage to an opponent or receiving damage from an opponent increases or reduces the charge time.
Veteran tips
The F-106 Delta Dart's speed, strong afterburner, and cruising altitude are its greatest asset. It can gain altitude and speed quickly. It goes fast, and it wants to stay fast. Keep it fast. Its speed makes it an asset in Air Superiority. It is best used within its cruising altitude envelope at high altitude, stand off distance engagements. With equipped 4 medium range missiles, a look-down/shoot-down tactic is most advantageous. Its internal cannon can only fire short distances and the cannon round spread is wide. Braking will trigger its delta wing trait where it can turn tighter. Its optimal turning speed window is very short. It is easy to deplete energy and speed while maintaining a dog fight. It takes time to recover energy and speed. This, in conjunction with poor cannon performance, it is best to avoid dog fighting. The Nuclear Rocket special ability is very strong. However it takes time to charge, and it is challenging to aim. It is best to aim the Nuclear Rocket at head-on or from the rear shooting scenarios. Engaging from the side is not ideal, as the rocket has a considerable travel time and difficult to hit with when an opponent is moving fast side to side and maneuvering. When the (Nuclear Rocket equipped) F-106 Delta Dart enters the skies, its charge time clock is on zero. Any damage dealt to an opponent or taken from an opponent takes time off the charge clock. If a pilot is to expend all missiles, any internal cannon round hit to an opponent, chips away time from the charge clock.
Trivia
In-game, the F-106 Delta Dart appears to be equipped what appears to be the Douglas AIR-2 Genie unguided air-to-air rocket with a 1.5 kt W25 nuclear warhead. It was intended to be fired into a formation of bombers, detonate, and subsequently destroy the entire formation. It was deployed by the United States Air Force, Royal Canadian Air Force, and Royal Canadian Air Command. It was live tested only one time under the Plumbbob John nuclear test, on 19 July 1957. Fired from a US Air Force F-89J over Yucca Flats, Nevada Test Site at an altitude of 4.5 km (15,000 ft). While in service with the U.S. Air Force, the Genie was carried operationally on the F-89 Scorpion, F-101B Voodoo, and the F-106 Delta Dart. While the Genie was originally intended to be carried by the F-104 Starfighter using a unique 'trapeze' launching rail, the project never proceeded beyond the testing phase. Operational use of the Genie was discontinued in 1988 with the retirement of the F-106 Delta Dart.
Paints
The F-106 Delta Dart has 6 different paints available, including the default.
Name | Unlock requirement | Rarity | Decal Support | Image |
---|---|---|---|---|
Factory Gray | Default | Common |
Yes | ![]() |
Boxin' Gator | Common |
No | ![]() | |
Boneyard | Uncommon |
Yes | ![]() | |
Striker | Uncommon |
Yes | ![]() | |
Swoosh | Uncommon |
Yes | ||
Crimson Raider | Rare |
Yes | ![]() |