Plane Mods

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Aircraft Mods are used to improve and customize aircrafts. Use them to enhance an aircraft's strength or to strengthen it's weakness. Each aircraft can have two Mods. A Mod can be installed once an aircraft has reached level 16 and another at level 20. Ten different Mods are available. They can be applied to any aircraft. In order to install a Mod not only does the aircraft need to reach a certain upgrade level, Mod-token.png mod token and Scraps-icon.png mod materials are needed. Mod Tokens and Materials appear randomly in all types of crates and in the Stores. Install a Mod by selecting the aircraft to install it on in the Hangar. Select a vacant Mod slot at the bottom of the screen. Select the desired Mod, then Craft it. Once crafted it still has to be applied to the aircraft. That particular crafted Mod can only be applied to the selected aircraft. A similar Mod can be crafted for a different aircraft. Mods can be upgraded up to level 5, each upgrade costing more.

Level Mod Tokens Mod-token.png Mod Materials Scraps-icon.png
1 1 50
2 2 80
3 3 125
4 4 200
5 5 325

Plane Mods are divided into five types: Agility, Defense, Engine, Flare, and Weapon. Only one of each type can be installed on an aircraft.

Type Name Description lvl 1 lvl 2 lvl 3 lvl 4 lvl 5
Agility Daredevil-turning-crafted.png Daredevil Turning While within 300m of terrain, turn rate +10% +10% +12% +15% +17% +20%
Agility Ideal-maneuvering-crafted.png Ideal maneuvering Decreased deceleration from turning when above or at Ideal Turn Speed +15% +20% +25% +30% +35%
Defense Blast-resistance-crafted.png Blast Resistance Damage taken from missiles and rockets -8% -8% -10% -12% -14% -16%
Defense Streak-armor-crafted.png Streak Armor Grants a temporary armor bonus on kill. Armor +30 per kill* +30 +35 +40 +45 +50
Engine Efficient-afterburners-crafted.png Efficient Afterburners Afterburner fuel usage -10% -10% -12% -15% -17% -20%
Engine Thrust-booster-crafted.png Thrust Booster While under 50% fuel:
Max speed +10%
Acceleration +10%
+10%
+10%
+10%
+15%
+10%
+20%
+10%
+25%
+10%
+30%
Flare Disruptive-flares-crafted.png Disruptive Flares While flaring: Enemies cannot achieve missile lock and enemy gun lead range -40%
Missile lock resistance 0.5 seconds. Cannon aim resistance 1.5 seconds
-40% -50% -60% -70% -80%
Flare Faster-flares-crafted.png Faster Flares Flare ammo +1. Flare Cooldown reduction. Flare effect 1.25 seconds -40% -45% -50% -55% -60%
Weapon Finishing-guns-crafted.png Finishing Guns When target is below 30% health, gun damage +20% +20% +23% +25% +28% +30%
Weapon Improved-targeting-crafted.png Improved Targeting Lock Speed +10%
Lock Angle +15%
Rocket Lead Range +15%
+10%
+15%
+15%
+13%
+17%
+17%
+15%
+20%
+25%
+17%
+22%
+28%
+20%
+25%
+30%

A Mod can be removed from an aircraft and replaced by another Mod. The removed Mod will remain available for that aircraft. Remove the Mod by selecting it from the aircraft in the Hangar and selecting Remove.

*The temporary armor on kill is a fixed amount of hp per kill. The temporary armor can stack. The temporary armor is reduced by 1 hp per second. Temporary armor hp benefits from the Trait-armor-plating.png armor plating trait.