Crates
Jump to navigation
Jump to search
Crates in the Flight Pass and the Shop
Below is a summary of the potential rewards available in crates from both the flight pass and the shop.
- ,
aircraft parts, are fixed values. These values will drop at 100% probability.
mod materials will drop at the following probabilities:
- Tiny Crate, 100%.
- Medium Crate, 100%.
- Huge Crate, 100%.
mod token(s) will drop at the following probabilities:
- Tiny Crate, 0%.
- Medium Crate, 15%.
- Huge Crate, 15%.
- If the pilot does not have a Level 8 or higher Aircraft in Hangar, no
Ability Blueprint will drop.
- If the pilot does not have a Level 16 or higher Aircraft in Hangar, no
mod materials or
mod token(s) will drop.
- If the pilot does not have any aircraft that need
aircraft parts, any
aircraft parts received will automatically be converted into Silver at the ratio of 2× per single
aircraft parts.
Squadron Event Crate
The table below provides a summary of potential rewards available in the Squadron Event crate, categorized by the crate tier achieved.
Crate Tier | Silver | Mod Materials | Token Doublers | Aircraft Parts |
---|---|---|---|---|
1 | 1220 | 5 | Random (multiple of 50) | 68 |
2 | 1440 | 10 | Random (multiple of 50) | 136 |
3 | 1660 | 15 | Random (multiple of 50) | 204 |
4 | 1880 | 20 | Random (multiple of 50) | 272 |
5 | 2100 | 25 | Random (multiple of 50) | 340 |
6 | 2320 | 30 | Random (multiple of 50) | 408 |
7 | 2540 | 35 | Random (multiple of 50) | 476 |
8 | 2760 | 40 | Random (multiple of 50) | 544 |
9 | 2980 | 45 | Random (multiple of 50) | 612 |
10 | 3200 | 50 | Random (multiple of 50) | 680 |
11 | 3420 | 55 | Random (multiple of 50) | 748 |
12 | 3640 | 60 | Random (multiple of 50) | 816 |
13 | 3860 | 65 | Random (multiple of 50) | 884 |
14 | 4080 | 70 | Random (multiple of 50) | 952 |
15 | 4300 | 75 | Random (multiple of 50) | 1020 |
16 | 4520 | 80 | Random (multiple of 50) | 1088 |
17 | 4740 | 85 | Random (multiple of 50) | 1156 |
18 | 4960 | 90 | Random (multiple of 50) | 1224 |
19 | 5180 | 95 | Random (multiple of 50) | 1292 |
20 | 5400 | 100 | Random (multiple of 50) | 1360 |
- If the pilot achieves 150/200
squadron event tokens, the pilot will earn a bonus of . The table above assumes that the pilot has achieved 150/200 tokens. Subtract if under
150 squadron event tokens.
- and
aircraft parts are fixed values. These values will drop at 100% probability.
- The dispersion rate of
mod materials fixed.
- The total amount of
token doublers is randomized and increases in increments of 50, such as 0, 50, 100, or 150.
- If the pilot does not have a Level 8 or higher Aircraft in Hangar, no
Ability Blueprint will drop.
- If the pilot does not have a Level 16 or higher Aircraft in Hangar, no
mod materials or
mod token(s) will drop.
- There is a 1% chance, per crate level to receive an
Ability Blueprint. So, for example, a level 10 crates provides 10 separate 1% chances to get an
Ability Blueprint.
- If the pilot does not have any aircraft that need
aircraft parts, any
aircraft parts received with automatically be converted into Silver at the ratio of 2× per single
aircraft parts.
- In order to reach a tier 20 crate, a squadron must accumulate
5400 squadron event tokens. With a complete squadron of 30 members, this represents 90% of the total achievable tokens, which is
200 squadron event tokens for each of the 30 members, totaling
6000 squadron event tokens.
Black Market Event Crate
The table below provides a summary of potential rewards available in the Black Market Event crate, categorized by the crate tier level achieved. Assume that values are maximum amounts achievable by crate tier level.
Crate Level | Silver | Mod Materials | Token Doublers | Aircraft Parts |
---|---|---|---|---|
1 | 270 | 5 | 5 | 70 |
2 | 540 | 10 | 10 | 140 |
3 | 810 | 15 | 15 | 210 |
4 | 1080 | 20 | 20 | 280 |
5 | 1350 | 25 | 25 | 350 |
6 | 1620 | 30 | 30 | 420 |
7 | 1890 | 35 | 35 | 490 |
8 | 2160 | 40 | 40 | 560 |
9 | 2430 | 45 | 45 | 630 |
10 | 2700 | 50 | 50 | 770 |
11 | 2970 | 55 | 55 | 770 |
12 | 3240 | 60 | 60 | 840 |
13 | 3510 | 65 | 65 | 910 |
14 | 3780 | 70 | 70 | 980 |
15 | 4050 | 75 | 75 | 1050 |
16 | 4320 | 80 | 80 | 1120 |
17 | 4590 | 85 | 85 | 1190 |
18 | 4860 | 90 | 90 | 1260 |
19 | 5130 | 95 | 95 | 1330 |
20 | 5400 | 100 | 100 | 1400 |
21 | 5670 | 105 | 105 | 1470 |
22 | 5940 | 110 | 110 | 1540 |
23 | 6210 | 115 | 115 | 1610 |
24 | 6480 | 120 | 120 | 1680 |
25 | 6750 | 125 | 125 | 1750 |
26 | 7020 | 130 | 130 | 1820 |
27 | 7290 | 135 | 135 | 1890 |
28 | 7560 | 140 | 140 | 1960 |
29 | 7830 | 145 | 145 | 2030 |
30 | 8100 | 150 | 150 | 2100 |
- and
aircraft parts are fixed values. These values will drop at 100% probability.
- The dispersion rate of
mod materials and
token doublers are fixed values.
- If the pilot does not have a Level 8 or higher Aircraft in Hangar, no
Ability Blueprint will drop.
- If the pilot does not have a Level 16 or higher Aircraft in Hangar, no
mod materials or
mod token(s) will drop.
- There is a 1% chance, per crate level, to receive a
Ability Blueprint. So a level 10 crate provides 10 separate 1% chances to get a
Ability Blueprint.
- If the pilot does not have any aircraft that need
aircraft parts, any
aircraft parts received with automatically be converted into Silver at the ratio of 2× per single
aircraft parts.